Toolkit Installation

If you haven’t installed the VPC plugin yet, please complete that installation first before proceeding with your toolkit installation. Once the VPC plugin is set up, you can return here to continue with your toolkit setup.

VPC Plugin Installation

In order for Plugins to be found, they must be located in one of the search paths for Plugins, either in your project, or in the Engine itself.

Plugin Type
Search Path

Engine

[Unreal Engine Root Directory]/Engine/Plugins/[Plugin Name]/

Project

[Project Root Directory]/Plugins/[Plugin Name]/

Depending on where you plan to install the plugin, ensure that you verify either your Unreal Engine version or your specific Unreal Engine project version, and download the corresponding toolkit plugin version.

Install to Project

Installation of 'MyNewToolkit' to 'MyUEProject'

Locate your Unreal Engine project and navigate to its root directory. You should have already created the Plugins folder when installing the VPC Plugin.

Next, extract the plugin and copy its folder into the Plugins directory.

  • To install the Environment Toolkit Plugin, grab the latest version from here

  • To install the Motion Toolkit Plugin, grab the latest version from here

  • To install the Material Toolkit Plugin, grab the latest version from here

Install to Engine

Installation of 'MyNewToolkit' to Unreal Engine 5.2

Browse to the desired version of your Unreal Engine source installation folder, then extract the plugin and copy its folder into the Engine/Plugins directory.

You can also organize Plugins into subdirectories under the base Plugins folder. The engine will scan all of your sub-folders under the base Plugins folder for Plugins to load, but it will never scan subdirectories beneath a Plugin that has already been found.

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