FAQ
Below you'll find answers to the questions we get asked the most about CameraTwin and its integration with virtual production workflows
What is the meaning of the term Virtual Productions?
Virtual Productions refer to a broad set of techniques integrating real-time visual effects and digital backgrounds with live-action performances. It allows creators to visualize CGI elements interactively during the filming process, making it a powerful tool in modern filmmaking.
How does CameraTwin work exactly?
CameraTwin tracks the spatial location of your device, and streams synchronized camera video, position data, as well as all camera parameters in real time to compatible receivers. This allows you to create a virtual camera that perfectly mirrors your real camera perspective and colors, enabling you to capture dynamic, realistic compositions in your scenes.
Which platforms are compatible with CameraTwin?
Currently, CameraTwin is compatible with Android/iOS devices and Epic’s Unreal Engine (UE). To use CameraTwin, you will need an ARCore/ARKit enabled, high-end Android/iOS smartphone or tablet, and a computer with the latest Unreal Engine installed. Once you express interest, we'll send you an invitation email with the necessary download links and installation guides.
How does CameraTwin integrate with Unreal Engine 5?
CameraTwin connects with Unreal Engine 5 via a dedicated plugin. This allows the transfer of high-resolution images, along with camera pose data provided by ARCore/ARKit, from your smartphone device to the Unreal Engine environment, enabling a real-time virtual production experience.
What do I need to start using CameraTwin?
Besides an Android/iOS device and a computer with Unreal Engine installed, you’ll need a Wi-Fi 6 compatible router for optimal performance. Also, to take full advantage of CameraTwin's capabilities, a green screen setup in your recording space is recommended to take advantage of chroma keying techniques.
Could you explain what the Stage Setup is in CameraTwin and how it is used?
The Stage Setup in CameraTwin allows you to define a virtual boundary within your real environment. You set this up by placing points in your space, similar to how you place objects in augmented reality. This boundary is then mirrored in Unreal Engine, providing a clear and intuitive way to align your physical and virtual stage.
Can you clarify what Quick Actions are in CameraTwin and how to use them?
Quick Actions in CameraTwin enable you to manually trigger predefined events such as animations, transitions or effects within your Unreal Engine environment. These events are set up in the CameraTwin plugin and can be activated conveniently from the mobile application while you're in the midst of a shoot.
What creative possibilities does CameraTwin open up?
CameraTwin elevates your smartphone to a powerful virtual camera within Unreal Engine, versatile for both green screen and classic VFX workflows. This technology seamlessly merges real actors and props with virtual environments, and the reverse, blending virtual actors and props into real scenes. Whether integrating real foreground elements into virtual backdrops or adding virtual elements to real settings, CameraTwin enables a myriad of creative combinations. We're excited to see the innovative uses our creative community will discover. Tell us how you're harnessing CameraTwin's potential!
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