RealTwin Docs
  • CameraTwin
    • About CameraTwin
    • Installation
      • Installation - Mobile app
      • Installation - Unreal Engine
      • Changelog
    • Get Started
    • Documentation
      • Mobile Applications
        • Entry Screen
        • Main Camera Screen
        • Menu Drawer
        • Horizon Alignment
        • Quick Actions (Mobile)
        • Advanced Camera Controls
          • Android Untracked Mode
      • Unreal Engine Plugin
        • CameraTwin LiveLink Setup
        • Control Panel
        • Quick Actions
        • Recording Settings
        • Recording Events
        • CameraTwin Recorder
          • 🚧 CameraTwin Recording Asset 🔜
        • Scene Capture Components
        • Camera Parameters Manager
          • CG Focus Controller
          • 🚧Advanced Focus Controller 🔜
      • Stage Setup
      • Multi-Camera Setup
    • Tutorials
    • FAQ
    • Troubleshooting
      • My device is not showing up in the LiveLink sources list
      • My Stream seems frozen in Unreal Engine
    • Support
  • Virtual Productions Cloud [VPC]
    • VPC Service
    • VPC Dashboard
    • VPC Plugin
      • VPC Plugin Installation
        • Changelog
      • Toolkits
        • Toolkit Installation
        • Environment Toolkit
          • Tools
            • Text to Environment Map
            • Image to Environment Map
          • Results
          • How to use the results
          • Changelog
        • Motion Toolkit
          • Tools
            • Text to Motion
            • Trajectory Control
            • Motion Edit
            • Motion Stitch
            • Motion Load
            • Tool Options
            • Using custom inputs
            • Prompt Guidelines
          • Tutorials
          • Changelog
        • Material Toolkit
          • Tools
            • Texture to Material
            • Using custom parent Materials
          • Changelog
    • FAQ
    • Support
Powered by GitBook
On this page
  • Find results
  • Edit results
  1. Virtual Productions Cloud [VPC]
  2. VPC Plugin
  3. Toolkits
  4. Environment Toolkit

Results

This page contains information on where to locate your results, how to manually download them and some fine-tuning tips.

PreviousImage to Environment MapNextHow to use the results

Last updated 7 months ago

Find results

Once the result is ready, the HDR file is automatically downloaded and imported as a .uasset in your project's Content folder in a subfolder named EnvironmentToolkit

Content/EnvironmentToolkit

If you wish to download the .hdr file you can navigate to the notification widget and press the "Manual download link" hyperlink, and download the result on your browser.

Edit results

You can open the TextureCube file and watch the environment map in 3D view or do minor color adjustments

TextureCube
Location of environment toolkit results
VPC Notification widget