# Tools

## Tools Menu

<figure><img src="https://3763251240-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9BAa74uZVvvtnO0Rq9Vh%2Fuploads%2Fgit-blob-e5b1e4e54f8e2173476564a3552d73b8a77299a2%2Fmaterial-toolkit-toolmenu.png?alt=media" alt=""><figcaption></figcaption></figure>

Navigate to the UE Editor main Toolbar and open "Tools". There you will find the **Virtual Production Cloud** section where you will locate the Material Toolkit.

## Context Browser

<figure><img src="https://3763251240-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9BAa74uZVvvtnO0Rq9Vh%2Fuploads%2Fgit-blob-14193c531118fb2e4834fe7b328a28a17002b949%2Ftexture-to-material-context.png?alt=media" alt=""><figcaption></figcaption></figure>

This is available only on **Texture to Material** generation. Assuming you already imported a 2D texture in your Content folder, navigate to the imported **Texture** and right-click on it. You can locate the "Texture to Material" action. When you press it , the "Texture to Material" tab will launch with the texture already selected as the reference texture input.

## Material Toolkit features

This section outlines the core features of Material Toolkit. Explore each page for more details, practical examples, and technical insights:

{% content-ref url="tools/texture-to-material" %}
[texture-to-material](https://docs.realtwin.org/virtual-productions-cloud/vpc-plugin/toolkits/material-toolkit/tools/texture-to-material)
{% endcontent-ref %}
